You know your miniature world building has gone wrong when most of it is done in front of a computer. I don’t know about other miniature world builders, but for me much of the delight is peering into their tiny worlds, or glancing up and seeing them mid-action in their tiny world.
But, once I got frozen and then boiled out of my garage workspace, the quality of my world building has plummeted until now I’m pretty much just tossing dolls down on the desk to photograph them and then photoshopping them into something more suitable.
That’s ended up making my home much less magical. There’s a lot more magic in glancing over and seeing this setup in my dining/doll room:
than there is in this:
Or in this magical space
contrasted to this table top
Sometimes, of course, I have no options. There simply is no way I’m going to capture this
in my dining room.
But much of it is just sheer laziness on my part. I mean, could I really not have made this photograph using real world props?
Heck, I might even have gotten the scale and angle right.
My next episode is the second “In the Picture” episode, so I actually have to do photoshopping to get my dolls into the pictures. But, I’m trying to make their real world space more . . . well . . . real. We’ll see how that goes
I take back everything I said about Olive’s (my Iplehouse Amy doll’s) posing ability in my previous post. Apparently, although she’s not always able to resist the forces of gravity, she can totally dance.
I think her dancing ability comes from the way her chest joint pivots. Unlike most of my ball-joint dolls, she can move on all axes at once in that joint, giving her very lifelike bends.
So, this week, in celebration of finishing the floor of the tree house, the sisters dance in the meadow. I tried to give them dance movements that were respectful of their natures.
The littlest one, Fern, is all straightforward enthusiasm:
while Willow, true to her nature, is graceful and reserved.
But it’s the middle sister, Olive, who really shines and just gets carried away in the movements.
Like all of my exuberant doll movements, I photographed these with the dolls lying flat on a surface, and my camera on a tripod pointing straight down on them, like this:
It lets me pose them without having to worry about which one of their joints is going to crumble first 🙂
That’s the floor of the treehouse below Olive – I think it turned out pretty well, for a first effort. In the future, I need to find a tool that will cut straight through Vinyl, but for now, the slightly jagged edges are fine.
Also, you might have noticed that I’ve re-wigged all of the dolls. The cute short wig that Fern is wearing just came in, so I switched her with Olive, and I stole a wig from another doll for Willow. I think these wigs work better on them. To me, it makes them look more related.
After the flurry of activity in Rosie’s last episode, it’s oddly quiet today. In Silverton, OR, not a creature is stirring.
And everything is quiet in Syracuse, IT as well.
I wonder where everyone could have gone?
Ah, *there* they are.
Well, looks like they’re all taking off. Let’s hope that Rosie’s map is right, and we’ll see you next week.
Camellia recalls the night she fled.
There had been a dance.
Camellia dances with the stranger, and then sees that Cado is watching
And then, when she realizes that Cado has left, she goes upstairs to find him . . .
and finds him holding Daisy, with a gun to his head.
As the late publication might suggest, I had a terrible time with this episode. I’d finished taking the photos with my original ending, and then felt like it was just too much – too much threatening of Daisy, and too much vilifying of Cado.
Here are those picture:
But, really, holding a gun on a toddler Disney Rapunzel? It’s just not right 🙂
So, we’ll go with this as the beginning, and, next time around, I’ll figure out a clearer way of moving towards it. And Camellia will shoulder a little more of the blame.
But, that’s it for the beginning. Now we’re on to the end.